𝐆𝐚𝐦𝐢𝐟𝐢𝐜𝐚𝐭𝐢𝐨𝐧 𝐦𝐞𝐚𝐧𝐬 using the game elements like points, scores, prizes, badges, ranking, progress bar, etc. in your classrooms. This will increase your students' motivation to learn and add a sense of competition among them.
Some teachers think that students will actively participate in order to get a score. Yes, it is a kind of extrinsic motivation that focuses more on scores, prizes and giving a sense of showing off, but believe me they will gradually move to the intrinsic motivation that refers to their inner desire to learn for learning.